Category Archives: Rules

Magic rules continued

In my post of races, I discussed some of the general changes in feel, concept, and now I will start in on how some of the mechanics of the game system tie in. I will eventually have a complete race/class … Continue reading

Posted in Rules, The Campaign, Twin Falls, Uncategorized | Tagged , , , , , | 1 Comment

Races in Twin Falls

I have no desire to change the mechanics of the races, I am going to tweak the feel and flavor of them. Before I continue on with the tweaks to the magic system I should provide a brief overview of … Continue reading

Posted in Rules, The Campaign, Twin Falls | Tagged , , , , | 1 Comment

Magic in Twin Falls

I have decided I want to tweak the magic system for the reboot of my campaign. I want to emphasize the mechanics of magic a bit more. I want wizards to have a studied feel to them, where they truly … Continue reading

Posted in Rules, The Campaign, Twin Falls | Tagged , , , , | Leave a comment

House rule on movement

I know the I had said I was going to write more about the the events of the battle but I have something else that has been occupying my thoughts.  We had an issue about movement during a charge attack. … Continue reading

Posted in Rules, The Campaign | Tagged , , , , | Leave a comment